using IQIGame.Onigao.Game;

namespace IQIGame.Onigao.GamePlay
{
    public class BattleSceneLoader : SceneLoaderProcessDefault
    {
        public static BattleSceneLoader instance { get; } = new BattleSceneLoader();

        public override void CloseSceneLoadingWindow()
        {
            //LoadingModule.Instance.EndLoading();
        }


        public override void OnAsyncLoadProgress(float ratio)
        {
            //LoadingModule.Instance.current.UpdateProgress(ratio);
        }

        public override void ShowSceneLoadingWindow()
        {
            //LoadingModule.Instance.StartLoading(LoadingModule.LoadingType.Battle);
        }
    }
}
